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You have selected free tutorial of the Microsoft Corporation for the Microsoft Technology Associate (MTA) :
98-361: MTA: Software Development Fundamentals (C#) : Module 1: Introduction to Programming :
UNDERSTANDING CONSTANTS
As the name suggests, a constant is a variable whose value is fixed and cannot be
changed. Constants are prefixed with the const keyword and are initialized at the
time of declaration.
For example:
const float pi=3.1414F;
Because you cannot change the value of a constant, you cannot change pi throughout
the program.
Constants make your programs easier to read and modify. They also help you prevent mistakes because the compiler displays an error if you make an attempt to change the value of a constant. Remember, you cannot initialize a constant through a variable. If you just change the value of the constant, the changes are automatically applied everywhere the constant is used.
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